Which start should you choose? Nine scenarios and separate difficulty choices
Choose Apprentice for the developer-recommended beginner route. A scenario selects your initial focus and equipment; difficulty is a separate choice afterward. Aquafarmer, Water Merchant and Gunsmith start different production loops. Rock Bottom begins with nothing and is a challenge start.
Versioned sources · Reviewed 29 Oct 2026 · Source-based, not hands-on tested
Version, sources and testing limits
1.0 released scenarios; October 21 official kit descriptions; 1.0.0.2 Gunsmith correction. The official patch, community reports and our editorial checklists are identified separately. No current save or 1.0 build was tested. See the dated sources at the end; older UI operations and rates may change.
In this guide
Pick the first system you want to learn
For a first run, Apprentice is the developer’s beginner recommendation. Learn what a customer wants, inspect an item and complete one understandable trade before adding several machines. A specialist kit is useful when you actively want to manage that system from the beginning. Official scenario descriptions
| Start available in 1.0 | Main focus | First useful check |
|---|---|---|
| Apprentice | General counter trading | Offer inspection and ownership |
| Water Merchant | Testing and treating water | Current patch, test result and treatment tool |
| Fence | Stolen goods | Storage and inspection limits |
| Gunsmith | Firearms and modifications | Permit, printer instructions and the actual order |
| Chemist | Chemical processing | Composition and the processing stage |
| Hydroponic Farmer | Crops and growing equipment | Seed, water, nutrients and powered equipment |
| Aquafarmer | Fish in recirculating tanks | Tank filling, care and food |
| Rat Wrangler | Animal care | Cage, feed and the animal’s requirements |
| Rock Bottom | Start with nothing | Whether you want a resource-constrained challenge |
The roster is release-confirmed. The kit descriptions below come from the developer’s October preview, not our inventory inspection. Release roster · Kits
Check the kit rather than assuming a whole business is ready
The official preview describes Gunsmith with a Class 1 permit, firearms and ammunition; Hydroponic Farmer with growing equipment and supplies; Aquafarmer with tilapia and recirculation equipment. Each still needs the appropriate operating conditions and a buyer. Owning equipment is different from having energy, compatible inputs or saleable output. Official starting equipment
If the Gunsmith printer lacks its instruction note, check the installed version: 1.0.0.2 adds the missing note to that start. The note is a better first reference than a guessed printer recipe. The patch does not promise to reconstruct every item in an older save. Printer fix
Choose difficulty separately
The developer confirms four options after the scenario selection. Read their current modifiers before committing, especially selling margin, suppliers, service costs and rent pressure. Keep the chosen mode with any cost notes: a price from another mode is a poor basis for an upgrade decision. The official preview image is a pre-release build, so its numbers are not used as a current difficulty calculator. Difficulty sequence
Rock Bottom plus the hardest option stacks two kinds of pressure. In a launch-day discussion, a player on Red Ink described early failures and a later successful run helped by favourable events. That is evidence of a demanding, variable experience, not proof of a universally best perk combination. Dated player report
Do not spend time finding a roadmap start
Junker, Organ Trader and Street Food Vendor are announced later additions. Their absence from the 1.0 selector does not establish a bug. For other differences between a carried-over save and a fresh run, see the release and save overview. Roadmap
Sources
- Official 1.0 release — nine starts and four difficulties · retrieved 2026-10-29
- Official October 21 preview — scenario equipment descriptions · retrieved 2026-10-29
- Official 1.0.0.2 — Gunsmith instruction-note fix · retrieved 2026-10-29
- Launch-day player discussion — Rock Bottom plus Red Ink, not an optimal-build test · retrieved 2026-10-29